In order to get these nine talismans, the player will need to go back through each area but take on the newly opened Route B and fight a more powerful boss. After the player has cleared these nine areas they are tasked with retrieving the nine talismans that are needed to weaken the dragon in order to defeat it. During the first part of the game the player will be given a quest location from someone in town and take the conveniently-located portal at the edge of town to the quest destination or a previously cleared area to take on an adventurer’s guild quest or do some level grinding. The most basic description of the premise of Dragon’s Crown Pro is to retrieve the titular Dragon’s Crown and slay an ancient dragon. My theory is that because multiplayer is such an appealing aspect of this title there may have been some difficulties in making the online multiplayer Dragon’s Crown Pro cross platform with PlayStation 3 and Vita users if they made significant changes to the game. Given the extensive revamping that went into Odin Sphere Leifthrasir that greatly improved an already good game this might seem like an odd route for Vanillaware to go with Dragon’s Crown Pro. The trophy list is even shared between the PlayStation 3 and Vita version. The differences are the graphics have been upscaled to 4K/1080P depending on the PlayStation 4 model and TV and the soundtrack has been re-recorded with a live orchestra, giving the player the choice between hearing the original score or a subtly-improved version. Just to get it out of the way, Dragon’s Crown Pro is exactly the same game as Dragon’s Crown with some minor cosmetic changes. Dragon’s Crown has been resurrected with a couple upgrades for anyone who missed it when it first came out under the name Dragon’s Crown Pro. The game wasn’t perfect, but its pros greatly outweigh its cons as it was a great way to experience some old fashioned arcade action with a contemporary feel in the comfort of one’s home. It took the brawler template, put it in a fantasy world like Golden Axe or Legend, added some RPG elements and Vanillaware’s signature art style to create a title that may not end up on any PlayStation 3 top ten lists but was still a strong entry before the next generation took over. Dragon’s Crown was a throwback to beat ’em ups that were popular in arcades during the ’80s and ’90s. Shortly before PlayStation 4’s launch in 2013, Dragon’s Crown was released for PlayStation 3 and PS Vita.
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